- Careful of the connection point of the neck to the base of the head.
- You can add a bit of settle into the nose
- Beth suggestion: When adding the hair, roughly animate it as an entire shape, then add additional details afterwards. Don't worry about the individual hair spikes moving independently from eachother.
- Make sure the intersection of the hump to the base of the body stays consistent.
- Try adding some 'stutter' frames to the feet at the apex of the yawn. (not sure what to call them?)
- Give Camella a non-distracting blink to help keep her alive at the end of the shot.
FINAL!
FINAL!
Great work this week. I'll let you know when I have the first shot for you to in-between. :)
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